Kickstarter – The Avatar of Aramil

The Avatar of Aramil on Kickstarter

When the adventurers discover that an Avatar of the Eight—a veritable demigod—is refusing meetings with everyone but Aramil’s elves, they soon discover that not everything in this small hamlet is as it seems. As other restless pilgrims start to cause trouble, adventurers will need to prove themselves worthy of a meeting while navigating a situation rapidly spiraling out of control

The Avatar of Aramil is an adventure for 7-9th level characters. They will uncover many things about the Avatar and the Hamlet (tables of rumors provided) but one of particular interest is the Rite of Aramil – a blessing that the Avatar has been performing for the newly born children of the hamlet. This blessing is only bestowed to the children born female, creating another point of contention for the hamlet. 

The Avatar of Aramil takes 12-15 hours to complete. This adventure is more combat heavy than our last adventure (which was a mystery), but still focuses on the the three pillars of play. But be warned: the swamp holds ancient secrets and powerful creatures, and not all is as it seems in this idyllic elven sanctuary.

The story will have the adventurers exploring Elderweed swamp, an inhospitable environment surrounding Aramil. They will be tasked with eliminating a threat to the hamlet, while also learning more about the history of the swamp and its inhabitants. 

The swamp attracts a number of powerful creatures due to the presence of a Ley line that traverses it and the standing stones atop the hills to the north. A Dark Druid claims the swamps as his home, having arrived here before Aramil was founded, and wishes for the settlers of Aramil to leave. A blight, which the locals call the wasting, is devastating the vegetation of the swamp and potentially the stability of the hamlet. The druid and the elves of Aramil know that an Ancient Hag once lived within the swamp and the Elves are still careful to not enter her old domain.

Four major Set Pieces have been provided where the story will devolve into combat. Battle maps are provided for each as well as detailed instruction on how the encounter is to be setup. These battles will pit the adventurers against brand new monsters as well as some new legendary variants of existing monsters. Magic Items have been created as rewards for each of these encounters, often harvested from the creature itself. 

The Avatar does not seem concerned with the attitudes or opinions of the pilgrims that have come to visit her, focusing solely on the blessing she is providing to the children of the hamlet. The adventurers will need to interact with the people of the hamlet as well as the pilgrims while they hope to gain an audience with the Avatar. They will need to learn WHY the Avatar chose this location, and what her plans are. 

The more that they learn, the more they will question what is really happening within Alderweed swamp. Dark secrets are discovered along the way that point to something much more sinister happening. The adventurers will need to decide what to do with what they learn, and what it may mean for the very future of the elves and the hamlet!

Below is a glimpse into the content of the adventure. Be warned that opening the link will reveal spoilers for the story.

This is a product made by humans for humans. No Artificial Intelligence (AI) or Machine Learning (ML) tools have been used in the creation of the story or the artwork within this adventure. We support real writers and real artists and are proud to include the work of such talented professionals.

Embark on an Epic Quest with “The Avatar of Aramil” – Intrigue with the Gods in 5e

Detroit, MI (February 28th, 2024) — Coming to kickstarter in 2024 – A New adventure in the Legends of Athelu. Prepare to be spellbound as we announce the release of “The Avatar of Aramil,” an immersive 5e compatible adventure that brings divine intrigue to your tabletop. Embark on an epic quest where an avatar of the goddess Hirnaloyta has been born, setting the stage for a celestial spectacle in the quaint village of Aramil.

Celebrating the Birth of a Deity: In the heart of Aramil, an avatar of the eight has emerged, a manifestation of the goddess Hirnaloyta herself. This divine event marks eight years of the avatar’s presence in the mortal realm, with each step she takes being a piece of a divine plan. Players will find themselves thrust into a world of mystery and magic as they navigate the implications of this celestial occurrence.

Empire in Alarm: The Empire, fervent worshippers of Alkira, find themselves wary of this celestial shift. The avatar, born among the elves, is a harbinger of change with potential great designs for her people. “The Avatar of Aramil” promises to be a journey filled with intrigue and adventure, as players navigate the intentions of this divine manifestation.

An Adventure Like No Other: Designed for characters of 7-9th level, “The Avatar of Aramil” unfolds in an elven hamlet now housing a veritable demi-god. Players will be entrusted with quests to save the hamlet, all while unraveling the mysteries behind the avatar’s choice of this remote location. A gripping narrative, coupled with a brand-new monster, legendary variations of existing creatures, and an array of enchanting magic items, makes this adventure a must-have for Dungeon Masters seeking to elevate their campaign.

Immerse Yourself in Legends of Atheluâ„¢: While set in the rich Campaign world of Legends of Atheluâ„¢, “The Avatar of Aramil” seamlessly integrates into any fantasy campaign setting. Its versatility ensures that adventurers of all backgrounds can experience the thrill of encountering a deity on the mortal plane.

“The Avatar of Aramil” is not just an adventure; it’s a journey into the unknowable motives of the divine, and a test of mortal mettle. Embrace the magic, face the challenges, and unveil the secrets that lie within the enchanting world of Legends of Atheluâ„¢.

For press inquiries, review copies, or additional information, please contact Sean Hook at sales@athelu.com or Follow the Kickstarter.

About Legends of Athelu

Legends of Athelu is an independent publisher of tabletop gaming experiences, dedicated to crafting immersive adventures that captivate the hearts and minds of players worldwide.

Kickstarter Launch – The Haunt of Erminsk

Terror has gripped the town of Erminsk as people have begun to mysteriously disappear. Folk whisper of a creature that stalks Blackridge forest, claiming its victims from within the fog. Now even the lumber workers refuse to enter the woodland and production is brought to a standstill.

Are the folk tales true, and has the Haunt truly come to the town of Erminsk? It is up to the adventurers to  find out what is lurking within the wood and save the town.

The Haunt of Erminsk is an adventure for characters level 3-5, and is compatible with Dungeons & Dragons 5e. The adventure is an investigation into the cause of the disappearances with many clues and leads to follow up on. The Haunt of Erminsk mystery will fit easily within any fantasy campaign setting.

We’re offering both digital and physical reward tiers, with the physical book being 8.5″x11″, full-color, and perfect-bound softcover.

Over a dozen NPCs are included, including the blacksmith, the  alchemist, the innkeeper, and the parents of the missing people. Every  single person at least one important clue or fact to drop, leading to a  rewarding fact-following journey for the players. Plus, everyone has  full color portraits and easy-to-read sidebars of case information  organized into bullet points.

I love the way this mystery is organized. Keeping track of what  happened, what the motivations were, and what each character knows is  made extremely intuitive thanks to the layout. We’re also given full  color battle maps (for the very few battles) and immersive player handouts. Even custom VTT token borders are provided — nice!”

—Eric Watson

The book is already complete and a proof of the physical copy has been made. The funding goal is set to cover the costs of the initial print run only, all other expenses have all ready been covered. Once we have the total number of orders we will send the job to the printer.

We are actually targeting a June release, but have listed an August delivery date to allow some room for any issues that may occur.

For both the physical and digital delivery we have partnered with WoGD (World of Game Design). They have handled kickstarters for many other independent publishers as well as their own projects. Because we have partnered with an established distributor, this will help to keep shipping costs down. Our current estimates are:

  • $8 within the US
  • $19 Canada
  • $22 United Kingdom

If there’s enough support from EU/UK backers, we have begun discussions with a local distributor to do a second print run over there, which would significantly reduce shipping costs to those locations. We will post an update if this becomes the case.

Athelu Enterprises was founded by long-time gamer Sean Hook as an independent publisher and provider of publishing resources for the role playing game industry. Having over 30 years of experience (mostly as a Forever DM), Sean has run many, many, games within a multitude of systems, but has always tweaked, modified and customized the rules or settings to deliver the desired affect.

Legends of Athelu is the product line of self-produced, high-quality, ready to use titles for Dungeon Masters. The product line will include stand alone adventures, expansive story arcs and campaign settings.

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